In Minecraft, simulation distance is a setting that determines how far away mobs and entities in the game will be simulated and active. The simulation distance setting can be adjusted in the game's settings menu, with higher values meaning that more of the game world will be actively simulated at once.
A higher simulation distance can result in a more immersive and realistic gameplay experience, as players will be able to see mobs and entities from further away and have a greater sense of the overall world. However, increasing the simulation distance can also put more strain on the player's computer or device, potentially causing lag or performance issues.
On the other hand, a lower simulation distance can help to improve performance and reduce lag, but may result in a less dynamic and immersive gameplay experience, as entities will only be simulated and active when they are close to the player.
It is recommended to experiment with different simulation distance settings to find the right balance between performance and immersion for your specific setup and preferences.
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